Models are fundamental to the way in which we work.
From the outset, the one thing we wanted to be focused on was the idea of making.
Physical models are created in house and serve many purposes through design evolution. They each are intended for the different audiences involved in the process: from early exploratory maquettes to floor plate models for end-user consultation. Once the scheme is fixed, presentation models are made for planning, funding and exhibitions.
Innovation and Prototype
Our philosophy is to test design ideas using a range of media and an array of software. We use computers as an accurate tool throughout design development, turning the model into fully rendered visuals at key moments of the approvals process.Whilst smaller projects do not generally allow sufficient funding for prototypes and mock-ups, the fabrication and testing of certain elements can be critical to the success of larger projects. This process is an exciting one, but also reduces risk by bringing potential problems to the surface before site assembly.
The physicality of picking up a material and crafting it or sticking it together with another creates chance encounters that only come with making things. But beyond that it is actually the democracy of modelling that is so rewarding.